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Self.results = 'Time:0 Accuracy:0 % Wpm:0 ' Let’s go ahead and create the constructor for our class where we define all the variables we will use in our project. Now we create the game class which will involve many functions responsible for starting the game, reset the game and few helper functions to perform calculations that are required for our project in Python. So we need to import the library along with some built-in modules of Python like time and random library. Import the librariesįor this project based on Python, we are using the pygame library. ![]() This time we will be using an Object-oriented approach to build the program.
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